The moment you create an account you will receive an hero.
The hero can be sent as a reinforcement to other villages like every other unit. However if the village is yours and has a hero’s mansion in it you can use the hero from this village as if it had been created there.
Depending on your selected Travian tribe, a hero will gain one special tribe ability. Those special abilities can not be upgraded by the player:
- Roman tribe:
The hero skill “strength” increases by 100 points instead of 80 points for each skill point added. - Gaul tribe:
+5 Speed if mounted - Teuton tribe:
20 % “Cranny dip” (also known as “Plunder bonus”) for all units attacking with the hero.
When a hero is created he has 4 skill points that are set to his resource production. Ability levels can be increased up to level 100. Each time a hero gains a level he earns 4 additional ability points that can be used to increase his 4 ability levels.
- Fighting strength:Points put into this ability increase the attack and defence value of the hero. Please note that your hero count as cavalry in case he is equipped with a horse and as infantry in case he is not equipped with a horse.
- Off bonus:Points put into this ability increase the attack value of the whole army by 0.2% per point (maximum of 20%). This bonus only applies if the hero is attacking with the army.
- Def bonus:Points put into this ability increase the defence value of the whole army (means all own troops deffending – the village there they come from is unimportant) by 0.2% per point (maximum of 20%) This bonus only applies if the hero is defending with the army. Other defending troops not under your control will remain unaffected by this bonus.
- Resources:Points put into this ability increase the resource output of the village where the Hero is located. You can opt to increase production of one resource only or to evenly spread the bonus across all resources. It still remains one skill. You can freely change that setting.
After upgrading a hero’s mansion to level 10, you can use your hero to occupy oases in your surroundings. At building level 10 one oasis can be occupied, at level 15 two and with a hero’s mansion level 20 three. The oases you want to occupy have to be within the 7×7 square around your village (please note that your village has to be in the middle of the 7×7 square).
The example below marks “your” village in black and the oases you are theoretically able to conquer in red. Hint: You can only have 3 oases per village.
Conquering player owned oases is possible, too. You need to have at least one open slot in your hero’s mansion. Player owned oases can only be conquered using a normal attack. Remember that you have to send your hero along or you cannot conquer the oasis. If the village you are attacking already owns three oases at the time of your attacks the first successful attack will lower the oasis’ loyalty from 100% to 0% making it yours. If it already owns two, the attacks only lower the loyalty by 60% and if it already owns one the loyalty will decrease by only 40% in a successful attack.
Troops with higher fighting strength values are, of course, better and stronger than troops with lower fighting strength values. The reviving costs of the stronger troops are higher than those of the inferior troops, though. Players can own one hero and every time he dies the player may revive him.
Hero creator
Experience
Experience | |||||||||||||
Level | Kills | Level | Kills | Level | Kills | Level | Kills | Level | Kills | ||||
0. | 0 | 20. | 10500 | 40. | 41000 | 60. | 91500 | 80. | 162000 | ||||
1. | 50 | 21. | 11550 | 41. | 43050 | 61. | 94550 | 81. | 166050 | ||||
2. | 150 | 22. | 12650 | 42. | 45150 | 62. | 97650 | 82. | 170150 | ||||
3. | 300 | 23. | 13800 | 43. | 47300 | 63. | 100800 | 83. | 174300 | ||||
4. | 500 | 24. | 15000 | 44. | 49500 | 64. | 104000 | 84. | 178500 | ||||
5. | 750 | 25. | 16250 | 45. | 51750 | 65. | 107250 | 85. | 182750 | ||||
6. | 1050 | 26. | 17550 | 46. | 54050 | 66. | 110550 | 86. | 187050 | ||||
7. | 1400 | 27. | 18900 | 47. | 56400 | 67. | 113900 | 87. | 191400 | ||||
8. | 1800 | 28. | 20300 | 48. | 58800 | 68. | 117300 | 88. | 195800 | ||||
9. | 2250 | 29. | 21750 | 49. | 61250 | 69. | 120750 | 89. | 200250 | ||||
10. | 2750 | 30. | 23250 | 50. | 63750 | 70. | 124250 | 90. | 204750 | ||||
11. | 3300 | 31. | 24800 | 51. | 66300 | 71. | 127800 | 91. | 209300 | ||||
12. | 3900 | 32. | 26400 | 52. | 68900 | 72. | 131400 | 92. | 213900 | ||||
13. | 4550 | 33. | 28050 | 53. | 71550 | 73. | 135050 | 93. | 218550 | ||||
14. | 5250 | 34. | 29750 | 54. | 74250 | 74. | 138750 | 94. | 223250 | ||||
15. | 6000 | 35. | 31500 | 55. | 77000 | 75. | 142500 | 95. | 228000 | ||||
16. | 6800 | 36. | 33300 | 56. | 79800 | 76. | 146300 | 96. | 232800 | ||||
17. | 7650 | 37. | 35150 | 57. | 82650 | 77. | 150150 | 97. | 237650 | ||||
18. | 8550 | 38. | 37050 | 58. | 85500 | 78. | 154050 | 98. | 242550 | ||||
19. | 9500 | 39. | 39000 | 59. | 88500 | 79. | 158000 | 99. | 247500 |